2OO1, 27 January
NtAcceptConnectPort
NtAcceptConnectPort
NTSYSAPI
NTSTATUS
NTAPI
NtAcceptConnectPort(
OUT PHANDLE ServerPortHandle,
IN HANDLE AlternativeReceivePortHandle OPTIONAL,
IN PLPC_MESSAGE ConnectionReply,
IN BOOLEAN AcceptConnection,
IN OUT PLPC_SECTION_OWNER_MEMORY ServerSharedMemory OPTIONAL,
OUT PLPC_SECTION_MEMORY ClientSharedMemory OPTIONAL );
NtAcceptConnectPort function is used in LPC communication by server process for establish connection with client. It should be called after NtListenPort completes.
ServerPortHandle
Result of call - HANDLE to Port Object for established connection.
AlternativeReceivePortHandle
ConnectionReply
Pointer to LPC_MESSAGE structure received from NtListenPort.
AcceptConnection
If not set, connection on client's side will be refused.
ServerSharedMemory
If connection uses large data buffers, and a HANDLE to Section Object for shared memory window is created on server side, server process shout set this parameter to pointer to LPC_SECTION_OWNER_MEMORY structure with filled SectionHandle member.
ClientSharedMemory
Similar to ServerSharedMemory, but when connection client create Section Object. In this case server doesn't know section's HANDLE, but shared memory window is automatically maped to his address space. Size and base address of mapped memory are returned in LPC_SECTION_MEMORY structure.
This function returns HANDLE to newly created Port Object. All other LPC functions for currently accepted connection should use this HANDLE, not a base named port HANDLE created with NtCreatePort.
Documented by:
Tomasz Nowak
Bo Branten
Requirements:
Library: ntdll.lib
See also:
LPC_MESSAGE
LPC_SECTION_MEMORY
LPC_SECTION_OWNER_MEMORY
NtCompleteConnectPort
NtCreatePort
NtListenPort